Aerth's Aetheric Aegis
by Velora Venn
Synopsis
The Aerth's Aetheric Aegis series takes place in an alternate universe and is centered around several young adults navigating a mysterious world filled with wonders and horrors alike. The paperback version includes over 460 pages, with full-color original artwork by the author, along with all the correct fonts for the text the book is meant to be r… The Aerth's Aetheric Aegis series takes place in an alternate universe and is centered around several young adults navigating a mysterious world filled with wonders and horrors alike. The paperback version includes over 460 pages, with full-color original artwork by the author, along with all the correct fonts for the text the book is meant to be read in. This is book one in the series. Synopsis: A young woman named Elvira Evenfall has grown up in the ruggedly remote, yet enchanting Falsvik Islands with her grandfather. Her life in a simple fishing village is quaint and serene, but that all changes when a looming threat to the world suddenly invades her tiny corner of it. A swarm of suspicious bats with enigmatic origins known as the Curse, which can infect people through their bites, transforming them into horrible, bat-like monsters, endangers all human life and now is made very real to Elvira and her loved ones. Dark and controversial secrets about her family and identity also begin to surface, and before long, she's faced with a major decision: to accept the mystical and versatile energies known as aether and assume her role as an Aethaumaturge in order to join the precarious fight for the security of Aerth, or hold onto the comforting life she so loves? This choice is made all the easier when it is revealed that her own parents, who were thought dead, are actually still alive. Elvira's priorities quickly change to wishing to find and return them home safely. Her decision instantly results in a corresponding new danger, though, forcing her to flee from her peaceful village. A secret society of Aethaumaturges promises to keep her safe in Brume, the impressive and imposing capital of the country of Lluminox. A host of obstacles and an assortment of characters are met along the way. While she struggles to gain control of her new powers, she also must decipher her similarly new, unanticipated romantic feelings for two separate individuals -- one male, and one female
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Content Warnings
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